


Originally posted by halifax:GPU passthrough is fantastic, but I believe the catch right now is most nVidia GeForce cards don't support it and nVidia cards have the best current Linux drivers.Oh, they do support it. It's my "dirty little secret" on what otherwise appears to be a small home network of Linux PCs and laptops - that also just happen to have really good Windows game performance and compatibility across the board. There are some quirks and trade-offs with the streaming aspect, but since it's only on an internal, stable, high bandwidth network - they are fairly minor and easily dealt with.Īnd of course, the upside is a "headless" Windows game server running on real hardware - I hide mine in an unused guestroom where my modem/routers are. But Wine mostly still sucks compared to running native Windows on a real non VM'd PC.īut, if you're gonna compromise your Linux value system and load a real copy of Windows somewhere in the equation, imo, Steam IHS > VM'ing it. Wine is a preferable solution, because it's a "pure Linux solution" involving no Windows OS being installed anywhere. Meanwhile, back on the IHS front, Valve has put a significant amount of engineering into this stopgap solution for how to get Windows games onto a Linux PC. Kind of a catch 22 situation, in that you basically have to have a non-common, specific and specialized hardware build right now to get access to VM GPU passthrough from a Linux host. GPU passthrough is fantastic, but I believe the catch right now is most nVidia GeForce cards don't support it and nVidia cards have the best current Linux drivers. OP: you might find this recent thread of interest:įor my part, as far as gaming goes, I'm of the opinion Steam In-Home Streaming is a more effective and practical way to go for this than Windows on a Linux hosted VM.
